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PC Zone 88
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PCZONE#88APR00.iso
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Unreal Tournament
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Mutators
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hunting.umod
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INI File
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2000-02-02
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66KB
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1,360 lines
[Setup]
Product=Hunting
Version=10
Archive=hunting.umod
SrcPath=.
MasterPath=..
Group=SetupGroup
Group=HuntingGroup
[SetupGroup]
Copy=(Src=System\Manifest.ini,Master=System\Manifest.ini,Size=332,Flags=3)
Copy=(Src=System\Manifest.int,Master=System\Manifest.int,Size=282,Flags=3)
[HuntingGroup]
File=(Src=Help\ReadmeHunting.txt,Size=1224)
File=(Src=System\Hunting.u,Size=32099)
File=(Src=System\Hunting.int,Size=248)
File=(Src=Textures\Hunting.utx,Size=31468)
[Setup]
LocalProduct=Hunting
ReadMe=Help\ReadmeHunting.txt
SetupWindowTitle=Hunting Setup
AutoplayWindowTitle=Hunting Options
ProductURL=http://www.xploded.net/ut/hunting/
VersionURL=http://www.xploded.net/ut/hunting/
Developer=Xplo
DeveloperURL=http://www.xploded.net/ut/
Hunting 1.0 by Xplo <xplo@xploded.net>
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
Installation:
When you read this you probably already have most of the installation process
behind you. So I won't say much here. Doubleclick on the .umod file, enter your
main UT directory in the setup program, and hit Next a few times.
Configuration:
Under advanced options, mutators, you can set the bonus the one gets who
kills the 'duck'. Default is 5.
Gameplay:
When the game starts, the first person that kills someone get's the 'duck'
(hence the name hunting :)). He will get a yellow look and whoever kills him
gets extrapoints. But IF he gets killed his killer becomes the new duck and
will be hunted. To duck will slightly shine in the colour of his team to
prevent teammates killing their friends.
Notes:
I have NOT tested this mutator on a netgame but i guess it should work fine.
no guarantee :)
What's new: 1.0: -new textures
-fixed an annoying HUD bug
0.8: -HUD shows that you are the duck
-small bugfixes
0.6: -duck changes texture
0.5: -first build
suggestions, ideas, questions to xplo@xploded.net
URL: http://www.xploded.net/ut (not much there)
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